Allover-101 was the first prototype of the Allover power suit design, featuring a lightweight rocket pod. It has a one-part torso designed to be printed lying on its back. The problem with this plan is that the bottom surfaces of parts end up with an odd texture, especially with irregular parts. The Allover-102 features a two-part torso split at the waist so that both parts can be printed upright, improving detail and finish but also increasing support material requirements. The Allovers were not ready for production by the time of Prometheus Rising Heavy Industry’s debut at FOE due to a problem with the ball joint parts I had intended to use. The design has since been revised to use a superior product that makes for a more robust figure and requires less complex cutouts on the figure. Once I receive my stock of parts, Allover production can commence. Allover-101 is on display at FOE Gallery’s Rise of the Robots Show.
Allover-102 features a two-part torso with waist articulation and cleaner details, as well as a heavy mag rifle. The Allover is articulated at the shoulders, hips, and ankles. It is on display at FOE Gallery’s Rise of the Robots Show.
Last night I sat down with Atom from CollectionDX to talk about the development of Prometheus Rising Heavy Industries, the Rise of the Robots show at FOE Gallery, and how I got started at CollectionDX. We talk about how I decided to start making my own original toys, my initial adventures with Shapeways, and a little bit about the UP! Mini 3D printer that allowed me to get serious. If you guys like what you see, or have any specific questions for me about the toys, video, or printing, leave a comment here, on Youtube, or hit me up on Twitter. If you are a CollectionDX reader and want to see more videos like this with other members of the staff or toy community at large, make sure to let them know! Help me thank Adam and CollectionDX by liking the show and checking out their other episodes. I’m even in one. Once you’re done with all that, make sure you’ve got all the details about the Rise of the Robots show where Prometheus Rising Heavy Industries will be debuting, and keep an eye out after this weekend for coverage of the show! Then, it’s on to some production releases!
FOE Gallery’s Rise of the Robot Show is just five days away now, so I wanted to give people a taste of what Prometheus Rising Heavy Industries has to offer in full studio photography glory. The Jungle colored Bounce Tortoise prototype has already been shown, but these are the official studio pics as opposed to the work in progress shots I’ve already posted. I have full galleries for everything appearing at the show, but will wait to post the rest until after the show opens. For now, bask in some green and brown real robot goodness…
The PBT-002 Bounce Tortoise is a flexible mainline combat power suit platform capable of fulfilling multiple roles depending on configuration. The standard rank and file loadout is equipped with one heavy waldo claw and one beam cannon. For the first prototype six inch scale Bounce Tortoise I went with a two-tone jungle type color scheme to show off the detail. This guy is not for sale but will be in display at FOE.
If you follow me on Twitter or are my real-life friend on Facebook, your feed has been inundated for the last two weeks with work in progress pics of numerous 3D printed robot action figures. I can announce today that I will be participating in the Rise of the Robots show at FOE Gallery in Northampton, MA on February 8th, where my new line of robot figures will be debuting under the name Prometheus Rising Heavy Industries. I will add a new tab or section to the site for just Heavy Industries robot stuff and likely give PRS a little more mecha-centric makeover in the coming weeks. For now, here’s some pictures… let the mecha goodness soak in.
The Wear Puppet EVA-WP-4000 Allover is a power suit design from the classic 1980’s Japanese mecha series Galactic Drifter Vifam. It’s a dumpy, simplistic design with a lot of charm. I recently got a new modeling book with some Vifam lineart in it. When I saw the Allover, I immediately thought ‘I could totally make that’ and began figuring out the basic shapes and whipping up some models. I changed some bits and details along the way, coming up with my own variant I nicknamed the ‘Allaround’. Read on to see how a figure goes from shapes on a screen to a plastic toy.
I was sent EMCE Toys’ DIY Mego style zombie kit by CollectionDX to review. The review is long, informative, and full of pics, so you should go read it at CollectionDX! These higher-res shots give you an idea of the results.
This guy was a commissioned I finished up a few weeks back. The customer sent me a swatch of camo in the style he wanted, and I think I did a pretty good job of matching it. We settled on a flat finish and very technical ‘tight’ camo rather than the loosey-goosey airbrushed camo some other kaiju guys have coined.
I picked up a pair of blank grey-green Marusan Ganimes from GrumbleToy a while back for my brother and myself. Ganime is the crab monster from the classic Space Amoeba film. I wanted to do something funky to get back in the airbrushing groove, so I painted the pair with blue shells like lobsters and crayfish sometimes have.